Download the module called Aloha_log_x_x.txt.gz (with x being the version number).
Decompress the package using: gunzip Aloha_log_x_x.txt.gz - Upon decompression you will be left with one file called: Aloha_log_x_x.txt - Open it up with your favorite text editor.
From your MOO, create an object. This object will be used for Aloha Log:
@create $thing named Aloha Log
Make sure that you type: Aloha Log EXACTLY (Capital A and Capital L).
The MOO will answer something like:
You now have kahuna with object number #zzzz and parent generic thing (#5).
Where #xxxx is the object number used by your MOO (can be #1123 or #5813 etc..)
This object is NOT corified! Hence, we need to know Aloha where to get it, type:
;$kahuna.modules={$kahuna.modules, {"Aloha_Log", #zzzz}}
Where #zzzz is the one your MOO gave you when you created the object. Make sure also that you type EXACTLY: Aloha_Log as it is (Capital A and Capital L with an underscore).
Before porting the codes, you need to go back to your text editor where Aloha_Log codes are, and do a find/replace. However, we do not want to replace them all. So you will need to perform the find/search thingy 4 times:
The reason why we did all these is because there are occurances of the word Aloha_log in the codes which we need to leave untouched.
Now, we are ready to port the object.
Highlight all the properties from Kahuna_x_x.txt.gz (lines that start with ;;), copy them and paste them to your MOO. You should see a bunch of "Property added with value ..." and some "=
0".
Highlight one verb at the time, copy them and paste them into your MOO.
Now, refer to section 5.1 to configure it to your liking.